


I don't have to redo the changes each time.
Xcom 2 ini files mod#
Some QoL ini edits that I've collected from around the web.įWIW I make my changes in the \Steam\steamapps\common\XCOM 2\XComGame\Config folder, that way when I rebuild the \my documents\xcom2\xcomgame\config folder after mod updates, or for troubleshooting, etc.
Xcom 2 ini files how to#
The commands for altering soldier classes do not work as I directed and I'm not sure how to fix them. Bindings=(Name="C", Command="C_Key_Press | onrelease C_Key_Release", bSecondaryBinding=True)Īpologies to everyone who tried these unsuccessfully. Bindings=(Name="MouseScrollDown", Command="C_Key_Press | onrelease C_Key_Release", bPrimaryBinding=True) Bindings=(Name="F", Command="F_Key_Press | onrelease F_Key_Release", bSecondaryBinding=True) Bindings=(Name="MouseScrollUp", Command="F_Key_Press | onrelease F_Key_Release", bPrimaryBinding=True) Bindings=(Name="Home", Command="Home_Key_Press | onrelease Home_Key_Release", bPrimaryBinding=True) Bindings=(Name="MiddleMouseButton",Command="Middle_Mouse_Button_Press | onrelease Middle_Mouse_Button_Release", bPrimaryBinding=True) Bindings=(Name="Z", Command="Z_Key_Press | onrelease Z_Key_Release", bPrimaryBinding=True) Bindings=(Name="MouseScrollDown", Command="G_Key_Press | onrelease G_Key_Release", bPrimaryBinding=True) Bindings=(Name="G", Command="G_Key_Press | onrelease G_Key_Release", bPrimaryBinding=True) Bindings=(Name="MouseScrollUp", Command="T_Key_Press | onrelease T_Key_Release", bPrimaryBinding=True) Bindings=(Name="T", Command="T_Key_Press | onrelease T_Key_Release", bPrimaryBinding=True) \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaltInput.ini Basically it swaps the MouseScroll commands from ascend/descend to Zoom In/Out: You should be able to use Winmerge to copy and paste these new settings over, be sure to back up your default files first.
Xcom 2 ini files update#
The following allows you to bind the zoom in/out controls to your mouse wheel (you will only ever need to update it if you verify your XCOM2 game cache from Steam). \Steam\steamapps\workshop\content\268500\844674609\config\xcomLW_AWCPack.ini ALWAYSSHOW=true (Always shows the AWC perk trees). (This adds more people to the avenger as well, purely cosmetic). \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaultGameData.ini NumClerks_ActOne=5 NumClerks_ActTwo=10 NumClerks_ActThree=15 all at least 30. \Steam\steamapps\workshop\content\268500\844674609\config\xcomgamedata.ini XComHeadquarters_DefaultRespecSoldierDays=0 (choose your difficulty and set this value to 0 if you need to respec your soldiers post 1.3) \Steam\steamapps\workshop\content\268500\844674609\config\xcomcamera.ini MaxTilesCameraCanMoveOutsideLevelVolume=25 (this allows you to rotate the camera further outside of the AO than vanilla (or default LW2) \Steam\steamapps\workshop\content\268500\844674609\config\xcomcamera.ini ZoomedDistanceFromCursor=4600 (this allows you to zoom wayyyy out over the AO) \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaultUI.ini maxvisiblecrew = 30 (adds more active crew members to your Avenger screens, purely cosmetic) Here are the updated entries that I have tested and am using: So, I have gone back and discovered that my initial edits were messy to say the least
